O que significa Core Keeper Gameplay?
If you’re like me, you may have accidentally injured a cow or two trying to feed them in Core Keeper. It’s not super clear how to feed these hungry critters and button mashing can have devastating consequences.
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Ferocious bosses and cutthroat invaders lie at the heart of Keeper’s Toll and its perilous lands. All of the bosses, mini bosses, and invaders you will encounter feature their own unique battle mechanics and twists on the core gameplay.
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Hunger: How hungry you are. If you're too hungry, you'll suffer some stat penalties. If you're stomach is full, you'll get a "Well Fed" buff that boosts your stats for a short time.
Each of these fights are somewhat tougher than Ghorm and will require specific strategies in order for you to win; consult our guides on fighting Ghorm and Malugaz for some helpful tips!
Once you’ve crafted the cooking pot at the workbench, you can combine ingredients to make dishes that increase your speed, max health, and even make you glow while they fill your health bar back up.
Copper Hoe tills the ground for planting seeds, to begin gardening. Hoes are also effective for lifting ground covering tiles and harvesting plants.
You might also want to let the naturally occurring environment give you a little help along the way. Some resources — such as glow tulips or even little clouds of fireflies — can be just as useful when they’re left alone to help light your path.
I may be in a cave with dirt walls lit only by torchlight, but in that cave I've got a little farm growing lovely, chunky vegetables and a cooking pot where I can combine them for yummy meals. I've built bridges over dark, bottomless chasms and slashed through chambers filled with wriggling larvae only to find the perfect serene fishing spot in a underground pond.
Like many sandbox survival games, Core Keeper throws you right into the action. The lack of clear objectives and demands from the game is part of what makes it good cozy fun, but it can also be a bit confusing.
And while bosses amp up the challenge, the crafting-focused sandbox design is suitable for people who are less interested in hardcore fighting and more interested in base-building. I’m only ten or so hours in, but I’ve watched Twitch streams where players have built extensive bases and crafted advanced items I have yet to even see in my playthrough.
The first time I saw glowing red eyes blinking in the dark in one of the more distant biomes I got so panicked I wound up swinging a berry pudding I had in my inventory instead of my sword. Tunneling into any new area, surrounded Core Keeper Gameplay by pitch-black darkness and only clearing a path wide enough for yourself can be creepy and claustrophobic.
Using your Pickaxe, break up the wood logs surrounding the Core. Craft a couple of basic Chests from your inventory and place them so you can store excess items. Then craft a Basic Workbench and interact with it.